Перевод "James Cameron’s New 3-D Epic Could Change Film Forever"

Joshua Davis, “James Cameron’s New 3-D Epic Could Change Film Forever”, public translation into Turkish from English More about this translation.

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James Cameron’s New 3-D Epic Could Change Film Forever

In 1977, a 22-year-old truck driver named James Cameron went to see Star Wars with a pal. His friend enjoyed the movie; Cameron walked out of the theater ready to punch something. He was a college dropout and spent his days delivering school lunches in Southern California’s Orange County. But in his free time, he painted tiny models and wrote science fiction — stories set in galaxies far, far away. Now he was facing a deflating reality: He had been daydreaming about the kind of world that Lucas had just brought to life. Star Wars was the film he should have made.

It got him so angry he bought himself some cheap movie equipment and started trying to figure out how Lucas had done it. He infuriated his wife by setting up blindingly bright lights in the living room and rolling a camera along a track to practice dolly shots. He spent days scouring the USC library, reading everything he could about special effects. He became, in his own words, “completely obsessed.”

He quickly realized that he was going to need some money, so he persuaded a group of local dentists to invest $20,000 in what he billed as his version of Star Wars. He and a friend wrote a script called Xenogenesis and used the money to shoot a 12-minute segment that featured a stop-motion fight scene between an alien robot and a woman operating a massive exoskeleton. (The combatants were models that Cameron had meticulously assembled.)

The plan was to use the clip to get a studio to back a full-length feature film. But after peddling it around Hollywood for months, Cameron came up empty and temporarily shelved his ambition to trump Lucas.

The effort did yield something worthwhile: a job with B-movie king Roger Corman. Hired to build miniature spaceships for the film Battle Beyond the Stars, Cameron worked his way up to become one of Corman’s visual effects specialists. In 1981, he made it to the director’s chair, overseeing a schlocky horror picture, Piranha II: The Spawning.

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